Intelligent Computational Media

Introduction

The current Department of Media courses DOM-E5115 Computational Intelligence in Games (by Perttu Hämäläinen) and and DOM-E5100 Procedural Audio (by Koray Tahiroğlu) represent initial steps towards making AI and ML accessible for others than engineers

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Lectures

Course lectures.

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Examples

Example materials used in course. Including python examples for audio/visual, and Unity examples.

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New

Audio Classification Using Neural Network

This is a short tutorial to show how to load and classify sound files using a neural network. Read More ›

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