Intelligent Computational Media
Lecture1 - template plapla

Lecture Template

Lecture1 - template plapla

Teaser. This is the lecture teaser.

Insert a video

Insert an image

The agent plays much better than the one with supervised learning. It even learns to hit the ball with the edge of racket to create harder situation for the opponent.

insert codes

//create the model. the styleTransferModelData.bytes is the binary files provided that contains all needed pretrained data of the network.
var styleTransferModel = new UniversalStyleTransferModel(CNTK.DeviceDescriptor.GPUDevice(0), styleTransferModelData.bytes);
//build it with specified dimentions
styleTransferModel.CreateModelWithDimensions(contentSize, styleSize);

// Get the raw data of content and style imagefrom the Unity Texture2D object using helper functions.
var tempContentTexture = Images.GetReadableTextureFromUnreadable(contentTexture);
byte[] contentBytes = tempContentTexture.GetRGB24FromTexture2D(contentResize);

grid